Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
  • Sign in / Register
P polycompsol
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 24
    • Issues 24
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Merge requests 0
    • Merge requests 0
  • CI/CD
    • CI/CD
    • Pipelines
    • Jobs
    • Schedules
  • Operations
    • Operations
    • Incidents
    • Environments
  • Packages & Registries
    • Packages & Registries
    • Package Registry
  • Analytics
    • Analytics
    • Value Stream
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Activity
  • Create a new issue
  • Jobs
  • Issue Boards
Collapse sidebar
  • Catalina Duvall
  • polycompsol
  • Issues
  • #20

Closed
Open
Created Apr 09, 2025 by Catalina Duvall@catalinaduvallMaintainer

The Verge Stated It's Technologically Impressive


Announced in 2016, Gym is an open-source Python library developed to help with the advancement of support knowing algorithms. It aimed to standardize how environments are specified in AI research study, making released research study more quickly reproducible [24] [144] while offering users with a simple user interface for interacting with these environments. In 2022, new advancements of Gym have been relocated to the library Gymnasium. [145] [146]
Gym Retro

Released in 2018, Gym Retro is a platform for support learning (RL) research on video games [147] using RL algorithms and research study generalization. Prior RL research focused mainly on enhancing agents to resolve single jobs. Gym Retro provides the ability to generalize in between games with similar principles however different appearances.

RoboSumo

Released in 2017, RoboSumo is a virtual world where humanoid metalearning robotic representatives at first lack understanding of how to even stroll, but are offered the goals of discovering to move and to push the opposing agent out of the ring. [148] Through this adversarial learning process, the agents find out how to adapt to altering conditions. When an agent is then removed from this virtual environment and put in a brand-new virtual environment with high winds, the agent braces to remain upright, suggesting it had found out how to stabilize in a generalized way. [148] [149] OpenAI's Igor Mordatch argued that competitors in between agents might create an intelligence "arms race" that might increase an agent's ability to function even outside the context of the competition. [148]
OpenAI 5

OpenAI Five is a team of five OpenAI-curated bots utilized in the competitive five-on-five computer game Dota 2, that learn to play against human players at a high skill level totally through trial-and-error algorithms. Before ending up being a group of 5, the first public presentation happened at The International 2017, the yearly premiere championship tournament for the video game, where Dendi, a professional Ukrainian gamer, lost against a bot in a live individually match. [150] [151] After the match, CTO Greg Brockman explained that the bot had actually learned by playing against itself for 2 weeks of actual time, which the learning software was a step in the instructions of creating software that can deal with complicated jobs like a cosmetic surgeon. [152] [153] The system utilizes a kind of reinforcement learning, as the bots discover over time by playing against themselves hundreds of times a day for months, and are rewarded for actions such as eliminating an opponent and taking map goals. [154] [155] [156]
By June 2018, the ability of the bots expanded to play together as a full team of 5, and they had the ability to beat groups of amateur and semi-professional players. [157] [154] [158] [159] At The International 2018, OpenAI Five played in 2 exhibition matches against expert players, however wound up losing both games. [160] [161] [162] In April 2019, OpenAI Five beat OG, the reigning world champs of the video game at the time, 2:0 in a live exhibition match in San Francisco. [163] [164] The bots' last public look came later that month, where they played in 42,729 total video games in a four-day open online competition, winning 99.4% of those video games. [165]
OpenAI 5's mechanisms in Dota 2's bot player shows the difficulties of AI systems in multiplayer online battle arena (MOBA) video games and how OpenAI Five has demonstrated the usage of deep reinforcement knowing (DRL) representatives to attain superhuman competence in Dota 2 matches. [166]
Dactyl

Developed in 2018, Dactyl utilizes device learning to train a Shadow Hand, a human-like robotic hand, to control physical things. [167] It finds out totally in simulation using the exact same RL algorithms and training code as OpenAI Five. OpenAI tackled the things orientation problem by utilizing domain randomization, a simulation method which exposes the student to a variety of experiences rather than trying to fit to reality. The set-up for Dactyl, aside from having movement tracking cams, also has RGB video cameras to allow the robotic to manipulate an approximate object by seeing it. In 2018, OpenAI showed that the system had the ability to manipulate a cube and an octagonal prism. [168]
In 2019, OpenAI showed that Dactyl could resolve a Rubik's Cube. The robot was able to fix the puzzle 60% of the time. Objects like the Rubik's Cube present complex physics that is harder to model. OpenAI did this by improving the effectiveness of Dactyl to perturbations by using Automatic Domain Randomization (ADR), a simulation approach of producing gradually more challenging environments. ADR varies from manual domain randomization by not needing a human to specify randomization varieties. [169]
API

In June 2020, OpenAI revealed a multi-purpose API which it said was "for accessing new AI models established by OpenAI" to let developers get in touch with it for "any English language AI task". [170] [171]
Text generation

The company has popularized generative pretrained transformers (GPT). [172]
OpenAI's initial GPT model ("GPT-1")

The original paper on generative pre-training of a transformer-based language design was written by Alec Radford and his coworkers, and released in preprint on OpenAI's website on June 11, 2018. [173] It revealed how a generative design of language might obtain world knowledge and procedure long-range reliances by pre-training on a diverse corpus with long stretches of contiguous text.

GPT-2

Generative Pre-trained Transformer 2 ("GPT-2") is an unsupervised transformer language model and the successor to OpenAI's initial GPT design ("GPT-1"). GPT-2 was revealed in February 2019, with just minimal demonstrative versions initially launched to the public. The complete version of GPT-2 was not instantly released due to concern about prospective abuse, including applications for composing phony news. [174] Some professionals expressed uncertainty that GPT-2 postured a significant threat.

In reaction to GPT-2, the Allen Institute for Artificial Intelligence reacted with a tool to spot "neural phony news". [175] Other scientists, such as Jeremy Howard, cautioned of "the technology to totally fill Twitter, email, and the web up with reasonable-sounding, context-appropriate prose, which would drown out all other speech and be difficult to filter". [176] In November 2019, OpenAI launched the total variation of the GPT-2 language design. [177] Several sites host interactive presentations of various circumstances of GPT-2 and other transformer designs. [178] [179] [180]
GPT-2's authors argue unsupervised language models to be general-purpose learners, shown by GPT-2 attaining modern precision and perplexity on 7 of 8 zero-shot tasks (i.e. the model was not further trained on any task-specific input-output examples).

The corpus it was trained on, called WebText, contains somewhat 40 gigabytes of text from URLs shared in Reddit submissions with a minimum of 3 upvotes. It avoids certain concerns encoding vocabulary with word tokens by utilizing byte pair encoding. This allows representing any string of characters by encoding both private characters and multiple-character tokens. [181]
GPT-3

First explained in May 2020, Generative Pre-trained [a] Transformer 3 (GPT-3) is an unsupervised transformer language design and the successor to GPT-2. [182] [183] [184] OpenAI specified that the complete version of GPT-3 contained 175 billion criteria, [184] two orders of magnitude larger than the 1.5 billion [185] in the complete version of GPT-2 (although GPT-3 designs with as few as 125 million criteria were also trained). [186]
OpenAI stated that GPT-3 prospered at certain "meta-learning" jobs and could generalize the function of a single input-output pair. The GPT-3 release paper gave examples of translation and cross-linguistic transfer learning in between English and Romanian, and in between English and German. [184]
GPT-3 dramatically improved benchmark outcomes over GPT-2. OpenAI warned that such scaling-up of language models could be approaching or coming across the essential capability constraints of predictive language designs. [187] Pre-training GPT-3 required numerous thousand petaflop/s-days [b] of compute, compared to 10s of petaflop/s-days for the full GPT-2 design. [184] Like its predecessor, [174] the GPT-3 trained design was not right away released to the public for issues of possible abuse, although OpenAI prepared to permit gain access to through a paid cloud API after a two-month complimentary personal beta that began in June 2020. [170] [189]
On September 23, 2020, GPT-3 was certified solely to Microsoft. [190] [191]
Codex

Announced in mid-2021, Codex is a descendant of GPT-3 that has in addition been trained on code from 54 million GitHub repositories, [192] [193] and is the AI powering the code autocompletion tool GitHub Copilot. [193] In August 2021, an API was released in personal beta. [194] According to OpenAI, the model can develop working code in over a dozen programming languages, a lot of efficiently in Python. [192]
Several problems with problems, design flaws and security vulnerabilities were cited. [195] [196]
GitHub Copilot has been accused of giving off copyrighted code, with no author attribution or license. [197]
OpenAI revealed that they would cease assistance for Codex API on March 23, 2023. [198]
GPT-4

On March 14, 2023, OpenAI announced the release of Generative Pre-trained Transformer 4 (GPT-4), efficient in accepting text or image inputs. [199] They revealed that the upgraded technology passed a simulated law school bar test with a score around the leading 10% of test takers. (By contrast, GPT-3.5 scored around the bottom 10%.) They said that GPT-4 could likewise read, analyze or create as much as 25,000 words of text, and compose code in all major programs languages. [200]
Observers reported that the version of ChatGPT using GPT-4 was an enhancement on the previous GPT-3.5-based model, with the caution that GPT-4 retained some of the issues with earlier revisions. [201] GPT-4 is likewise capable of taking images as input on ChatGPT. [202] OpenAI has decreased to expose various technical details and stats about GPT-4, such as the exact size of the model. [203]
GPT-4o

On May 13, 2024, OpenAI announced and launched GPT-4o, which can process and produce text, images and audio. [204] GPT-4o attained modern outcomes in voice, multilingual, and vision criteria, setting new records in audio speech acknowledgment and translation. [205] [206] It scored 88.7% on the Massive Multitask Language Understanding (MMLU) benchmark compared to 86.5% by GPT-4. [207]
On July 18, 2024, OpenAI released GPT-4o mini, a smaller version of GPT-4o changing GPT-3.5 Turbo on the ChatGPT user interface. Its API costs $0.15 per million input tokens and $0.60 per million output tokens, compared to $5 and $15 respectively for GPT-4o. OpenAI expects it to be especially helpful for enterprises, start-ups and developers seeking to automate services with AI representatives. [208]
o1

On September 12, 2024, OpenAI launched the o1-preview and o1-mini designs, which have actually been designed to take more time to think of their reactions, resulting in greater precision. These models are especially reliable in science, coding, and thinking tasks, and were made available to ChatGPT Plus and Employee. [209] [210] In December 2024, o1-preview was replaced by o1. [211]
o3

On December 20, 2024, OpenAI unveiled o3, the follower of the o1 thinking model. OpenAI also revealed o3-mini, a lighter and quicker version of OpenAI o3. As of December 21, 2024, this model is not available for public use. According to OpenAI, they are checking o3 and o3-mini. [212] [213] Until January 10, 2025, security and security researchers had the opportunity to obtain early access to these designs. [214] The model is called o3 instead of o2 to prevent confusion with telecoms providers O2. [215]
Deep research study

Deep research study is an agent established by OpenAI, unveiled on February 2, 2025. It leverages the abilities of OpenAI's o3 design to perform comprehensive web browsing, information analysis, and synthesis, providing detailed reports within a timeframe of 5 to thirty minutes. [216] With browsing and Python tools enabled, it reached a precision of 26.6 percent on HLE (Humanity's Last Exam) criteria. [120]
Image category

CLIP

Revealed in 2021, CLIP (Contrastive Language-Image Pre-training) is a model that is trained to examine the semantic resemblance between text and images. It can notably be utilized for image category. [217]
Text-to-image

DALL-E

in 2021, DALL-E is a Transformer model that creates images from textual descriptions. [218] DALL-E utilizes a 12-billion-parameter variation of GPT-3 to interpret natural language inputs (such as "a green leather bag formed like a pentagon" or "an isometric view of a sad capybara") and produce corresponding images. It can create images of reasonable things ("a stained-glass window with a picture of a blue strawberry") as well as items that do not exist in truth ("a cube with the texture of a porcupine"). As of March 2021, no API or code is available.

DALL-E 2

In April 2022, OpenAI announced DALL-E 2, an updated version of the model with more realistic outcomes. [219] In December 2022, OpenAI released on GitHub software application for Point-E, a new rudimentary system for converting a text description into a 3-dimensional model. [220]
DALL-E 3

In September 2023, OpenAI revealed DALL-E 3, a more effective design much better able to produce images from complex descriptions without manual prompt engineering and render complex details like hands and text. [221] It was launched to the general public as a ChatGPT Plus feature in October. [222]
Text-to-video

Sora

Sora is a text-to-video model that can produce videos based on short detailed prompts [223] as well as extend existing videos forwards or backwards in time. [224] It can create videos with resolution up to 1920x1080 or 1080x1920. The maximal length of produced videos is unidentified.

Sora's advancement group named it after the Japanese word for "sky", to symbolize its "unlimited imaginative capacity". [223] Sora's innovation is an adaptation of the technology behind the DALL · E 3 text-to-image design. [225] OpenAI trained the system utilizing publicly-available videos in addition to copyrighted videos accredited for that purpose, however did not reveal the number or the exact sources of the videos. [223]
OpenAI demonstrated some Sora-created high-definition videos to the general public on February 15, 2024, mentioning that it might produce videos as much as one minute long. It likewise shared a technical report highlighting the approaches utilized to train the model, and the design's abilities. [225] It acknowledged some of its drawbacks, including battles replicating complicated physics. [226] Will Douglas Heaven of the MIT Technology Review called the presentation videos "excellent", but kept in mind that they need to have been cherry-picked and may not represent Sora's typical output. [225]
Despite uncertainty from some academic leaders following Sora's public demonstration, notable entertainment-industry figures have revealed significant interest in the technology's potential. In an interview, actor/filmmaker Tyler Perry expressed his astonishment at the technology's ability to create reasonable video from text descriptions, citing its possible to transform storytelling and content production. He said that his enjoyment about Sora's possibilities was so strong that he had actually decided to pause prepare for expanding his Atlanta-based motion picture studio. [227]
Speech-to-text

Whisper

Released in 2022, Whisper is a general-purpose speech acknowledgment model. [228] It is trained on a large dataset of diverse audio and genbecle.com is likewise a multi-task design that can perform multilingual speech acknowledgment along with speech translation and language recognition. [229]
Music generation

MuseNet

Released in 2019, MuseNet is a deep neural net trained to forecast subsequent musical notes in MIDI music files. It can generate songs with 10 instruments in 15 designs. According to The Verge, a tune produced by MuseNet tends to start fairly but then fall under turmoil the longer it plays. [230] [231] In pop culture, initial applications of this tool were utilized as early as 2020 for the internet psychological thriller Ben Drowned to produce music for the titular character. [232] [233]
Jukebox

Released in 2020, Jukebox is an open-sourced algorithm to generate music with vocals. After training on 1.2 million samples, the system accepts a category, artist, and a snippet of lyrics and outputs tune samples. OpenAI stated the songs "reveal local musical coherence [and] follow traditional chord patterns" but acknowledged that the songs do not have "familiar bigger musical structures such as choruses that repeat" and that "there is a substantial space" between Jukebox and human-generated music. The Verge stated "It's technologically excellent, even if the outcomes seem like mushy versions of tunes that may feel familiar", while Business Insider stated "surprisingly, a few of the resulting tunes are memorable and sound genuine". [234] [235] [236]
Interface

Debate Game

In 2018, OpenAI released the Debate Game, which teaches makers to dispute toy problems in front of a human judge. The function is to research whether such an approach might assist in auditing AI choices and in establishing explainable AI. [237] [238]
Microscope

Released in 2020, Microscope [239] is a collection of visualizations of every substantial layer and neuron of 8 neural network designs which are often studied in interpretability. [240] Microscope was developed to analyze the functions that form inside these neural networks easily. The designs consisted of are AlexNet, VGG-19, various variations of Inception, and different variations of CLIP Resnet. [241]
ChatGPT

Launched in November 2022, ChatGPT is a synthetic intelligence tool developed on top of GPT-3 that offers a conversational user interface that enables users to ask concerns in natural language. The system then reacts with a response within seconds.

Assignee
Assign to
None
Milestone
None
Assign milestone
Time tracking